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Brad & Will Made a Tech Pod.

241: The Computruth About Computex

Brad & Will Made a Tech Pod.

Nice Segue, LLC

Smart Phone, Society & Culture, Ios, Apple, Amazon, Smartphone, Tesla, Tech Pod, Tech, Phone, Technology, Space, Android, Google, Microsoft, Science, Videogame, Video Game, Games, Electric Car, Techpod

4.8521 Ratings

🗓️ 30 June 2024

⏱️ 68 minutes

🧾️ Download transcript

Summary

This week, Friend of the Show Adam Patrick Murray from PC World joins Will to share the ground truth about Computex. Freshly returned from Taipei, Adam is a Computex veteran, and told us what it's like to attend and cover the most important PC hardware trade show in the world. Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, a monthly bonus episode, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod

Transcript

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0:00.0

Okay, Adam, I made a benchmark for the first time in about 15 years.

0:06.0

You made a series benchmark for series people, for sure.

0:09.8

Yeah, we were doing a video for Falcon Northwest about making a PC, like a PC for games.

0:18.1

And I realized that there's not any real, like game dev dev like light bake benchmarks or compile benchmarks and stuff like that.

0:25.6

So I loaded up UE5 and built a little a little like a I don't want to call it.

0:32.1

It's not like a full real life run for a light bake because that takes a kind of long time to run for a real

0:38.4

production level. But I made something that I think is fairly representative of what a

0:42.2

light bake looks like on a production video game, on a video game as video game.

0:47.3

Yeah. Well, and to be fair, it's way more than I know about any of that game development

0:51.7

stuff. I know hardware. So it was interesting to see hardware used in a different way.

0:56.9

If people want to see the video, it's up on PC World's YouTube channel now.

1:00.7

Sponsored by Falcon Northwest, thank you.

1:02.2

It was a good, it was one of those perfect testing kind of scenarios where Falcon Northwest was like,

1:08.1

hey, we'd love somebody to test, you know, this game dev stuff on hardware.

1:11.9

We don't have anybody in house who knows game dev stuff.

1:15.6

But we're like, hey, Will, you know this stuff.

1:18.2

I was available.

1:19.5

It turns out.

1:20.1

You were available.

1:21.0

It worked out perfect.

1:22.1

It was a match made in heaven.

1:24.8

But yeah, specifically for Unreal Engine 5, right? Yeah. So the thing, so we had two

...

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