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Just Roll With It

In a Pinch | Wonderlust #10

Just Roll With It

JRWI

Fiction

52.9K Ratings

🗓️ 9 November 2024

⏱️ 81 minutes

🧾️ Download transcript

Summary

The Heist doesnt go to plan. Some friends have been making plans of their own. Will they escape this island alive?

Transcript

Click on a timestamp to play from that location

0:00.0

On our last episode of Wonderless, the team began their heist on the Overseer's Island.

0:04.5

Blink found himself quickly moving up the ranks in the Wonderful Trade Company, while

0:08.0

Runt and Troy tracked down the botanist.

0:10.6

The treasures they sought were locked behind a door with a nose on it.

0:15.2

Troy tried to open it by making it sneeze, but ultimately the only way inside was an incredibly

0:20.4

uncomfortable interaction with the botanist.

0:23.1

And inside the vault, Troy found the transaction logs between his father and the wonderful trade company for the clockwork soldiers.

0:30.6

Meanwhile, Blink lied his way into becoming the right hand of the overseer, learning of the dastardly plot that would put the lives of his friends in

0:39.9

danger. Troy tried a similar strategy of blending in, but was immediately found out and dropped down

0:45.6

into the dungeon. From the darkness, a clockwork soldier began lumbering towards him, shining a

0:50.6

bright red light directly at him. And now, my friends, we venture back once again into the world of Wonderlust.

0:59.0

Oh, oh, oh, oh, oh, oh.

1:06.0

Oh, oh. Oh, no, no, no, A light envelopes your vision.

1:11.6

You know what your vision.

1:28.3

You see nothing.

1:29.3

And as it moves from directly pointing at you, you see this dungeon surrounding you, Troy.

1:37.3

And in front of you, a clockwork soldier, moving towards you, slamming its feet into the ground cracking the stone

1:45.3

beneath it you have one opportunity to do something before it's too late

1:49.8

dodge dodge I stick out my chest lot logford override level three give me a

1:57.9

performance roll advantage it will be a hard number to beat.

2:02.6

Let me actually give it to you the number to beat is, because you're in the dungeon,

2:07.6

18.

...

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