meta_pixel
Tapesearch Logo
GeekWire

Innovation at Microsoft: Success, struggles, and lessons learned

GeekWire

GeekWire

Technology, Tech News, News

4.4116 Ratings

🗓️ 18 February 2025

⏱️ 45 minutes

🧾️ Download transcript

Summary

A new book, The Insider's Guide to Innovation at Microsoft, finds universal business lessons in the company's successes and also its failures, through case studies about different products and teams in various scenarios and stages of evolution.  

The book was written by two Microsoft business strategists and innovation leaders: Dean Carignan, who now focuses on AI in the company's office of the chief scientist; and JoAnn Garbin, who created and led Microsoft's Regenerative Datacenter of the Future program as part of its sustainability initiatives.

We speak with Carignan about the book on this special episode of the Geekwire Podcast, as part of our Microsoft @ 50 series.

Microsoft @ 50 is an independent GeekWire editorial project supported by Accenture. Learn more and register here for our Microsoft @ 50 event, March 20 in Seattle.

More in GeekWire’s Microsoft @ 50 series

Hosted by Todd Bishop; edited by Curt Milton.

See omnystudio.com/listener for privacy information.

Transcript

Click on a timestamp to play from that location

0:00.0

All you need to do is compare the crowd reactions to literally hear Microsoft's Xbox business,

0:06.5

going from one of the lowest moments in its history to a triumphant return over the course of two years.

0:13.0

Here's Xbox leader Phil Spencer announcing the pricing for the Xbox One console back in 2013.

0:20.0

$499 in the US andS. and $499 euros in European markets.

0:24.6

Yes, that was a murmur of shock at the price, which was $100 more than anyone expected.

0:34.6

It was followed by a smattering of obligatory cheers. But here is Spencer again,

0:40.4

two years later in 2015, making a follow-up announcement about the Xbox One.

0:45.6

Last year, the team decided to tackle a feature that has been consistently at the top of your

0:50.8

request list. And while we weren't sure it was possible, today I'm pleased to announce Xbox One backward

0:59.6

compatibility.

1:04.4

Now that is the kind of unbridled crowd reaction that every tech executive dreams about. What happened in between over the course of those two years is one of several case studies in a new book called The Insider's Guide to Innovation at Microsoft.

1:21.6

As the book explains, the Xbox One launch was a classic example of misalignment in a framework known as BXT, or

1:31.2

business experience and technology.

1:34.7

We got too focused on some of the T, the technology that excited us, but maybe wasn't meeting

1:40.6

the need of the users.

1:42.4

And we got a little too excited about the B. We put it at a

1:45.2

price point that was, let's say, towards the high end. And the gaming community let us know about

1:52.5

this clearly and very vocally. This is one of the book's authors, Dean Kerrignan, who was working

1:59.4

in the Xbox business at the time. To the organization's credit, Dean Kerrignan, who was working in the Xbox business at the time.

2:01.3

To the organization's credit, they pivoted back and they really changed the product itself.

2:07.6

But it was just interesting to watch at the time how an organization that had kept those

2:13.1

things in balance could slowly drift and lose that balance. And so I think that framework is something

...

Transcript will be available on the free plan in -36 days. Upgrade to see the full transcript now.

Disclaimer: The podcast and artwork embedded on this page are from GeekWire, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of GeekWire and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2025.