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iFanboy - Comic Books

Pick of the Week #951 - Absolute Wonder Woman #1

iFanboy - Comic Books

iFanboy

Arts, Visual Arts

4.81.8K Ratings

🗓️ 27 October 2024

⏱️ 74 minutes

🧾️ Download transcript

Summary

The job is to go through all the comics and pick which is the best, and which others are worth talking about. And Dr. Ryan Haupt had a hell of a job to do that in this monster week of releases. The cream rises, and expectations are subverted, and beautiful art shines through. Plus: hangover talk! Note: Time codes are subject to change depending on dynamic ad insertion by the distributor. Running Time: 01:12:20 Pick of the Week: 00:02:30 - Absolute Wonder Woman #1 Comics: 00:13:28 - Superman #1 00:20:54 - Zatanna: Bring Down the House, Book Five 00:24:55 - Teenage Mutant Ninja Turtles #3 00:34:04 - The Tin Can Society #2 00:36:05 - The Masked Macher #2 00:38:19 - Iron Man #671 (1) 00:41:13 - Detective Comics #1090 Patron Pick: 00:44:57 - Godzilla's Monsterpiece Theater #1 Patron Thanks: 00:53:26 - Timothy Vojita Listener Mail: 00:56:25 - Bryan W. from Arizona asks where we stand with small press comics these days. Brought To You By: • iFanboy Patrons - Become one today for as little as $3/month! Or make a one time donation of any amount! • iFanboy T-Shirts and Merch - Show your iFanboy pride with a t-shirt or other great merchandise on Threadless! We've got thirteen designs! Music: "Wonder" Colin Meloy Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

Click on a timestamp to play from that location

0:00.0

This episode is brought to you by Side Quest, a visual history of role-playing games.

0:05.0

Are you a fan of dungeon crawls and dice rolls?

0:07.5

Or maybe you know, you're just dungeon crawls and dice rolls curious.

0:11.5

If you are, then I've got a book for you.

0:13.0

Side Quest is an original standalone graphic novel that tells the story of role-playing

0:17.0

games. A meld of history, fantasy, and memoir,

0:20.0

Side Quest gives existing fans of tabletop role-playing games or TTRPGs,

0:25.0

Insight into the history of the medium from ancient games to those played today,

0:28.0

and it provides a gateway for anyone new to the gaming phenomenon.

0:31.0

Side Quest is narrated by creators Steens and Samuel Satin,

0:34.6

who share their personal stories about their RPG experiences

0:37.5

and the fascinating and often little known history of these games.

0:40.4

For instance, did you know that H.G. Wells created an RPG in the early 1900s?

0:45.0

I didn't before I read the book.

0:47.7

That's why you read books.

0:49.2

Sidequest is inviting introduction to what TTRP's are, why they matter, and how readers can get involved in the fun.

0:55.0

And like any popular guide to Arcana, this book is geared towards an audience of gamers, non-gammers, and general readers alike.

1:01.0

I've got the book, I've read it, and I'm here to tell you it's dangerous the government

1:06.3

should regulate it why because as I was reading it maybe you want to play so many

1:10.4

the games they discuss like oh man stratutigo I have not played Strutigo forever

1:14.6

axes and allies just saying those three words together I get some kind of

1:19.0

shaking situation I'm itchy I want to play it and then of course there's Dungeons and Dragons. What more needs to be said? Reading this book can cause you to lose endless hours in an RPG and we cannot be held responsible for that. Legally speaking. That's what a lawyer said. You can pick up side quest today at

...

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