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Retronauts

Retronauts Episode 124: Metroidvania Beyond the NES

Retronauts

Retronauts

Technology, Games, Video Games, Leisure

4.62.3K Ratings

🗓️ 6 November 2017

⏱️ 105 minutes

🧾️ Download transcript

Summary

Chris Sims and Benj Edwards join Jeremy once again to survey the history of exploratory platformers. This time, it's Master System and Super NES games. (Or would be, if the discussion hadn't been sidetracked by Chris' freshman journey into Super Metroid.)

Transcript

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0:00.0

As we can return on, we're getting rooted up.

0:02.7

Everyone and welcome to yet another RetroDots

2:59.2

RetroDots.

3:01.2

This podcast comes with a map.

3:03.2

You normally have three opportunities for your to see RetroDots live.

3:29.2

This year we've been to Midwest Gaming Classic, Long Island Retro Gaming Expo, and Portland Retro Gaming Expo.

3:35.2

But it's almost Thanksgiving, so we're going to give you one last reason to be thankful in 2017.

3:39.2

Chris Simms and I, which is to say, RetroNots East, will be putting in some appearances at Super Famicom in Greensboro, North Carolina, just down the road from where we live, as a bonus 2017 live appearance.

3:51.2

Look for us on the floor and on panels on November 18th and 19th. We'll be talking to Luke Edwards, a star of the wizard, looking at the history and impact of night trap with the guys from limited run games, and more.

4:01.2

That's Super Famicom in Greensboro, North Carolina, November 18th and 19th. Be there or wait for the live recordings, I guess.

4:21.2

See, people don't get that joke yet because we haven't published that episode.

4:41.2

Give it a week. It'll be a final Christmas.

4:43.2

This is like back to the future. I'm getting confused.

4:47.2

Which one of us is the stand-in for Donald Trump?

4:49.2

All right, so with that terrible note, let's begin this discussion.

4:55.2

Actually, maybe we should begin this discussion by contemplating what? Why?

5:01.2

It's a metroidvania.

5:03.2

Why did the metroidvania genre appear so sparsely outside of the NES? What's up with that?

5:09.2

I have to imagine that at least part of it is because they're hard to make.

5:13.2

If they're going to be good, they require a level of thoughtfulness.

5:17.2

Which you see in metroid too.

5:21.2

A ton of NES metroidvania games, like Mastermaster, they're really great.

...

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