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Retronauts

Retronauts Episode 328 Preview: Batman: Arkham Asylum

Retronauts

Retronauts

Technology, Games, Video Games, Leisure

4.62.3K Ratings

🗓️ 2 October 2020

⏱️ 7 minutes

🧾️ Download transcript

Summary

You're listening to a free preview of Retronauts Episode 328: Batman: Arkham Asylum. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon.

Transcript

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0:00.0

Hey everybody, what you're about to hear is a free preview of a podcast on our $5 exclusive episodes

0:06.2

here at patreon.com slash RetroNots. And if you want to hear the whole thing, please go to patreon.com slash

0:12.8

RetroNots and sign up at the $5 exclusive episodes here. Once you do that, you'll get access to all of our

0:18.3

previous exclusive episodes and our future ones as well as long as you remain a patron and our exclusive

0:23.3

episodes will launch every other Friday. Again, that is the RetroNots Patreon at patreon.com slash

0:30.7

RetroNots. And I'll let you get to this free preview of one of our exclusive episodes.

0:35.9

This game, so it was kind of greenlit in spring of 2007 and September of 2007, it begins

0:58.6

development. Guess what game came out in August 2007? BioShock. This game is very bioShock, not in

1:04.3

terms of its philosophy, but in terms of its design. There are a lot of bioShocky things in this game

1:10.8

from the person in your ear telling you what to do, of course, they don't portray you, but you

1:15.0

know, you pick up audio logs. The atmosphere is very similar. I think they were very informed

1:20.5

by the things that game was doing when we thought that was the future of games.

1:25.2

Now, I mean, there's so much narrative built into the world you're in. There's so much

1:32.2

environmental storytelling. It's so much leaking. Oh, yeah,

1:37.3

with the water leaking everywhere, like garbage. Yeah, lots of statues of people.

1:43.1

And like broken machines too. And even just the way the the chattering teeth laugh at you,

1:49.2

I'm like, this sounds like how the circus of values laughs at me.

1:52.7

Right. But yeah, it's it's bioShock was the most recent thing on the record that they

1:57.7

mentioned as an influence. But obviously, these are also on the record. Metroid and Zelda were two

2:02.7

things that really influenced them. And thinking about this game having replayed it all, I'm like,

2:06.2

this is just like six or seven three D Zelda dungeons smashed together with no overworld.

2:12.5

It feels like everything borrows from that kind of gameplay style, but in a very, very fine way,

...

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