4.6 • 2.3K Ratings
🗓️ 22 September 2017
⏱️ 49 minutes
🧾️ Download transcript
Click on a timestamp to play from that location
0:00.0 | This week in RetroNots was the frequency, Kenneth. |
0:03.2 | [♪ OUTRO MUSIC PLAYING [♪ |
0:25.7 | Hi, everyone, and welcome to a bonus episode of RetroNots Micro. |
0:29.4 | And this one is a special tie-in with friend of RetroNots, |
0:32.8 | David Kratek, who has a book coming out, I think, this weekend. |
0:37.6 | It is, let's see, this podcast is going up September 28th. |
0:42.0 | So yeah, that's like the release date for your book, right? |
0:45.5 | It's that like, very day. |
0:46.9 | Yes. |
0:47.5 | That very day. |
0:48.2 | So run, do not walk to your bookstores, |
0:51.1 | and get a copy of David Kratek's Breakout, which |
0:55.2 | is a very, very well-written and very well-researched book |
0:59.3 | on the role that the Apple II computer system had |
1:04.2 | in the evolution of video games and game design. |
1:07.4 | And David went out and talked to a bunch of people |
1:10.1 | who were there at Ground Zero of the Apple II |
1:12.6 | and developed for the system through the years. |
1:15.3 | And it's just packed full of great anecdotes, |
1:18.2 | like I said, good interviews. |
1:19.9 | I read an advanced copy about a year ago. |
1:23.1 | And actually, I think I referenced it on the Apple II podcast. |
... |
Transcript will be available on the free plan in -2748 days. Upgrade to see the full transcript now.
Disclaimer: The podcast and artwork embedded on this page are from Retronauts, and are the property of its owner and not affiliated with or endorsed by Tapesearch.
Generated transcripts are the property of Retronauts and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.
Copyright © Tapesearch 2025.