4.7 • 1.3K Ratings
🗓️ 22 August 2024
⏱️ 36 minutes
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The final game of the epic Quintet Quartet.
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0:00.0 | The Oh, Oh, My. My name is Gary Butterfield. My name is Cole Ross. And you're listening to Watch Out |
1:09.0 | for Fireballs. It is a Games Club podcast. And this week we're talking about |
1:12.6 | illusion of Gaya or illusion of time if you're in Europe, |
1:16.0 | which is an action RPG that was developed by Quintet |
1:18.8 | and published by Nintendo for the S&ES in 1994. |
1:22.4 | Yeah, three little special things. One. for the S&ES in 1994. |
1:23.0 | Yeah, three little special things. |
1:24.6 | One, exactly to produce by Matt. |
1:26.5 | Thank you, Matt. |
1:27.7 | Two, it is our premium episode for the month. |
1:31.0 | So everyone's going to get these generalities and then patrons will get the play by play and then three this finishes out the quintet quartet |
1:39.7 | Yeah, not everybody throws Actraiser in there, but I think that's weird. |
1:45.1 | Yeah, well, they have a couple other games, but they're not really related. |
1:49.6 | Yeah, like, yeah. |
1:58.0 | It's a, it's, it is a strange studio and these are very strange games that are very beloved. Yes, and we're here on the perch. You're in the stockades saying I think they're fine and that's it. |
2:09.0 | Yep, and getting yelled at. |
2:11.0 | In this game, you play as Will, you are a child to go searching for his father who went |
2:16.4 | missing after a failed expedition to the Tower of Babel. That Tower of Babel. |
2:20.3 | That one. And the game takes place in this kind of heavily fictionalized and |
2:24.9 | fantasyized version of Earth roughly during the age of discovery. And Will's |
2:31.6 | quest takes him to these kind of rough versions of ancient wonders to collect these sacred statues. |
2:37.0 | You need six of them bad boys. |
... |
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