4.7 • 1.3K Ratings
🗓️ 20 March 2025
⏱️ 72 minutes
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It's not quite a blobber and it's quite an Ultima, so what is it? Might and Magic is a huge series and number 6 is a strange entry. You can recruit townspeople, tanks are pointless, and there are dungeons scattered about the map like litter. Join us, won't you?
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0:00.0 | I'm |
0:02.0 | B. |
0:03.0 | B. |
0:04.0 | B. |
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0:06.0 | B. |
0:07.0 | B. |
0:08.0 | B. |
0:09.0 | And |
0:10.0 | B The |
0:23.6 | The The My name is Gary Butterfield. |
1:06.5 | My name is Cole Ross. |
1:08.2 | And listening to Watch Out for Fireballs. |
1:09.8 | It is a Games Club podcast. |
1:11.3 | And this week, we are talking about might and magic six, the Mandate of Heaven, which is an |
1:16.7 | RPG developed by New World Computing and published by the 3DO company for PC in 1998. |
1:23.2 | Yeah. |
1:23.9 | And this is special for two reasons. |
1:26.1 | One, it is executive produced by Nick. Thanks to Nick. Thanks to Nick. Thanks, Nick. And this is special for two reasons. One, it is executive produced by Nick. |
1:28.2 | Big thanks to Nick. Thanks, Nick. Thanks, Nick. And this is a premium episode for the month, |
1:32.2 | which means that everybody gets these generalities and patrons at $5 or more get the whole thing. |
1:37.3 | I want to extend a special thanks to Nick. Nick backed this last year, like requested this last year, |
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